Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
While Nintendo isn’t likely to do something like this themselves, It would fit just as excellently into its own original setting.
If you get an indie developer to do something with this, please bring me on board for concept art, tia.
suddenly overhearing people talking about a thing you like
if you wanted to go to AN but couldn’t get a table at comic market, here’s this new thing they just posted! It looks like just another area near the CM (like crafter’s corner and photographers etc) and unless you do a lot of fanart, I think this is your second chance? If I’m not mistaken then good luck!